Detroit: Become Human hits one million sales faster than any Quantic Dream game

first_img 0Sign inorRegisterto rate and replySign in to contributeEmail addressPasswordSign in Need an account? Register now. Detroit: Become Human hits one million sales faster than any Quantic Dream gameCo-CEO Guillaume de Fondaumière confirms Detroit reached the milestone after two weeksMatthew HandrahanEditor-in-ChiefTuesday 12th June 2018Share this article Recommend Tweet ShareCompanies in this articleQuantic DreamDetroit: Become Human has sold one million copies, the fastest that a Quantic Dream game has ever reached that milestone.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games Speaking to the French publication Les Echos, Quantic Dream’s co-CEO Guillaume de Fondaumiere confirmed that Detroit has now sold one million units – two weeks after it launched exclusively for PlayStation 4.De Fondaumiere suggested that this represents the best start for any of the French studio’s games. Heavy Rain needed five weeks to reach that milestone, while Beyond: Two Souls only sold one million more than two months after launch.However, that is still some way short of the sales achieved by other PlayStation exclusives this console generation. Sony Santa Monica’s God of War, for example, sold 3.1 million units in just three days, while Guerrilla’s Horizon: Zero Dawn (another new IP) reached 2.6 million in just over two weeks.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of in your inbox. Enter your email addressMore storiesCourt overturns ruling against Quantic Dream over unfair dismissalQuantic Dream also shared a statement to “set the record straight,” dismissing all allegations of toxic cultureBy Marie Dealessandri 30 days agoQuantic Dream opening a Montreal studioNew location will collaborate with Paris headquarters on same project; Stephane D’Astous tapped to be GM By Brendan Sinclair 3 months agoLatest comments (1)Tomas Nawar PR & Community manager, MADFINGER Games2 years ago Detroit is a special game and I feel lucky for their nice achievement. I finished the game and now ready for second tour 🙂last_img read more